By Lily Rector

Waiter

Where Fast Food Meets Faster Decisions

Tired of waiting in those never-ending drive-thru lines? We’ve
got you covered! With our app, you can skip the wait and order your favorite food ahead of time. Whether you’re rushing between classes or juggling family life, Waiter makes it easy to grab a quick meal without the hassle. Order, drive or deliver,
and enjoy—fast!

Project Summary

Waiter is a user-focused app concept designed to address consumer frustration with long drive-thru wait times. Targeted at busy individuals like college students and working adults, the app streamlines food ordering by providing real-time wait estimates and optimizing the ordering experience. Developed as a group class project, the work was collaboratively split among three team members, showcasing strong teamwork and project management skills. The team conducted extensive user research, including interviews and surveys, to create a solution that highlights user experience design, problem-solving, and the design thinking process.

My Role

My contributions were the creation of a cohesive user experience in the design and visual identity of each feature of Waiter, a logo design to convey the app’s focus on navigation and time efficiency, and collaborated in various types of research such as conducting SWOT analyses, empathizing and interviewing, cognitive walkthroughs and heuristic evaluations.

Competitive Analysis

As the project progressed, research and an in-depth analysis of the app’s competitors was conducted to create problem-solving decisions based off their strengths, weaknesses, opportunities, and threats. As the research deepened, it was understood that the market for an efficient food ordering app that provides delivery, accurate updates from ETAs to ordering wait-times, and navigational services is very competitive with multiple successful apps such as Uber Eats, Yelp, DoorDash, independent restaurant ordering apps, Grubhub, and
Open Table. 

This high level of competition is a threat for these pre-existing apps. However, these apps do well to provide accessibility and a simple, straightforward interface that allows the users to find exactly what they are looking for. Many franchises have their own apps that allow users to order directly and even get an estimated wait time. However, the main weakness of current solutions is the fact that they often lack in showing exact wait times of drive-thru lines. Many times, a user will order through the app and arrive to pick it up, but they still must wait in a line. Some current opportunities of these apps include updated technology such as quicker responses to wait-time updates and sudden delays in the ordering or delivery process. If a delay does happen, the user should be made aware of the issue as soon as possible and should inform the user whether a change should be necessary or not to save time.

“to make eating well effortless at any time, for anyone”

Strengths:
Provides a wide range of options, easy to navigate, and reliable

Weaknesses:
Encompasses many beneficial features but lacks displayed wait times

“explore and navigate your world”

Strengths:
Showcases the most populated times and inspired our map/directions

Weaknesses:
Suggests nearby restaurants but does not include ordering or delivery services

“connects people with great local businesses”

Strengths:
Provides insight into different restaurants with user reviews and ratings

Weaknesses:
Harms businesses and information lacks authenticity

Proposed Solution

In the initial phase of developing an adequate and sustainable solution for inefficiencies through mobile ordering, multiple solutions were identified and then used as goals in the later stages of the design process. These solutions included displayed wait times being the focus of the app, gained trust of users and businesses, and an all-encompassing food app for mobile ordering and delivery. As the project progressed and these solutions had to be narrowed further, the design decisions made helped to create an informative and efficiently simple app through the addition so displaying restaurant’s most populated times, no additional fees on food items—rather, working alongside businesses and restaurants through providing customer feedback thus increasing transparency, and lastly, enhancing features such as the map for easier and quicker discovery, simple and secure delivery options, and specifying different wait times for each restaurant including pickup, directions, general wait, and even drive-thru. 

Design Thinking Process

1. Empathize

2. Define

3. Ideate

4. Lo-Fi Prototyping

5. Test (Cognitive Walk-Through)

6. Hi-FI Prototyping

7. Test (Heuristic Evaluation)

Final Prototype

The wireframes were then further developed into an
interactive prototype.

Conclusion & Reflection

I found that my role contributed the most to the design and visual identity of this app. I was able to create a design that was cohesive between all features Able to create a smooth flow for the users and provide a logo that is easily understood as both a navigational and a time efficiency focused service to users. 

My contributions also served to help provide research when it came to interviewing and evaluating fellow peers end users in regard to bettering the app. I found it best within Figma to use the basic and already available characters in other available resources to create buttons and icons. The use of ChatGPT did help in our formative research stage when we were discovering how we were going to develop an app and although we did use ChatGPT in our assignments we did our best to allow the thinking to be my own. ChatGPT did help inspire and provoke deeper thinking, yet it did not do the thinking for me. 

At the beginning of this assignment, I learned that it was difficult to collaborate and hard to communicate ideas when you had a specific vision in mind. I learned from this team that it is important to communicate and take the time to allow your other team members to understand your thoughts. They also have thoughts of their own and it is hard to express too. From this, I’m able to approach classes differently when working in group projects and understanding that we are all coming together and trying to understand each other too. Once we did and took the time collaborate and share ideas effectively, we were better able to follow through with the final designing process thus creating an app back and accurately inform a customer of wait times, direct them from one location to another, and to create a smooth and efficient ordering process from start to finish. I’m very thankful for the opportunities that I’ve had in this class and learned so much about how to be a contributing team member.

Meet the Team

Lily Rector

Emma Villager

Kredence VonTungeln